Post by Birdybot on Oct 2, 2013 12:35:47 GMT -5
Silver Punch - The Pokemon gathers energy for a turn, then releases a flurry of powerful punches imbued with a silver Dragon aura on the second turn. Hits 2-5 times.
Type: Dragon
Category: Physical
Range: One opponent
Effect: N/A
Power: 40
Accuracy: 100
4/6/09 by arushai
Ethereal Flame - The foe is encircled by a ring of ghostly flames. An increasing amount of damage is dealt in 2-5 turns.
Type: Fire
Catergory: Special
Range: One opponent
Effect: N/A
Power: 20
Accuracy: 90
24/4/09 by Halofire
Verdant Growth - Roots and vines grow from the ground to ensnare their foe. Each turn they tighten, causing increasing damage for 2-5 turns. May cause paralysis.
Type: Grass
Catergory: Special
Range: One opponent
Effect: 20% chance of paralysis
Power: 20
Accuracy: 90
24/4/09 by Halofire
Ripple Whip - The Pokémon causes a wave of water or air to send waves of increasing power to hit nearby Pokémon for 2-5 turns.
Type: Water
Catergory: Special
Range: All Pokémon except user (includes allies)
Effect: N/A
Power: 20
Accuracy: 90
24/4/09 by Halofire
Cyclone - Damages all Pokémon on field, including allies- The Pokémon uses wings to whip up a storm around itself, hiding in the calm center while the powerful winds around it damage other Pokémon.
Type: Flying
Catergory: Special
Range: All Pokémon except user (includes allies)
Effect: N/A
Power: 100
Accuracy: 90
25/6/09 by Halofire
Aura Slash - The user slashes the Foe with a sword glowing with the power of Aura.
Type: Fighting
Catergory: Physical
Range: One opponent
Effect: N/A
Power: 60
Accuracy: 100
5/11/09 by Saitoshi Hanazuru
Parry - The user makes movements with their sword to ward off a foe's special/ranged attacks. Has a 50% chance of rebounding an attack to their user at double the power but normal accuracy. This move can't be used twice in a row.
Type: Fighting
Catergory: Other
Range: One opponent
Effect: N/A
Power: N/A
Accuracy: 100
5/11/09 by Saitoshi Hanazuru
Aura Storm - Summons the power of aura from deep inside the user and focuses it into a powerful beam of aura. User must recharge next turn and takes damage a large amount of damage from sheer energy used.
Type: Psychic
Catergory: Special
Range: One opponent
Effect: N/A
Power: 170
Accuracy: 90
5/11/09 by Saitoshi Hanazuru
Freeze Frame - The user lets loose a burst of freezing breath that dramatically cools the surroundings and slows down/dramatically lowers Speed/makes sluggish all Pokemon for the next 4 turns. Ice-types not affected, water types not affected very significantly.
Type: Ice
Catergory: Other
Range: All except user (includes allies)
Effect: N/A
Power: N/A
Accuracy: 100
23/4/10 by Rin
Frigid Slice - The user slashes at the opponent with incredibly cold claws, or if applicable, tail spikes or sharpened feathers. There is a 30% chance of raising the user’s Attack OR lowering the opponent’s Speed.
Type: Ice
Catergory: Physical
Range: One opponent
Effect: 30% users attack raised OR opponent's speed lowered
Power: 95
Accuracy: 100
23/4/10 by Rin
Thunder Clap - The user releases a great amount of electricity at once causing the opponent to flinch and having a 70% chance of paralyzing it. Stray electricity will do a small bit of damage as well.
Type: Electric
Catergory: Special
Range: One opponent
Effect: 70% paralysis
Power: 15
Accuracy: 100
28/4/10 by Fluffy
Pulse Tail - The user hits their tail against the air to create a wave of energy which moves quickly towards the opponent to cause damage.
Type: Psychic
Catergory: Special
Range: One opponent
Effect: N/A
Power: 60
Accuracy: 100
4/6/10 by Birdybot
Type: Dragon
Category: Physical
Range: One opponent
Effect: N/A
Power: 40
Accuracy: 100
4/6/09 by arushai
Ethereal Flame - The foe is encircled by a ring of ghostly flames. An increasing amount of damage is dealt in 2-5 turns.
Type: Fire
Catergory: Special
Range: One opponent
Effect: N/A
Power: 20
Accuracy: 90
24/4/09 by Halofire
Verdant Growth - Roots and vines grow from the ground to ensnare their foe. Each turn they tighten, causing increasing damage for 2-5 turns. May cause paralysis.
Type: Grass
Catergory: Special
Range: One opponent
Effect: 20% chance of paralysis
Power: 20
Accuracy: 90
24/4/09 by Halofire
Ripple Whip - The Pokémon causes a wave of water or air to send waves of increasing power to hit nearby Pokémon for 2-5 turns.
Type: Water
Catergory: Special
Range: All Pokémon except user (includes allies)
Effect: N/A
Power: 20
Accuracy: 90
24/4/09 by Halofire
Cyclone - Damages all Pokémon on field, including allies- The Pokémon uses wings to whip up a storm around itself, hiding in the calm center while the powerful winds around it damage other Pokémon.
Type: Flying
Catergory: Special
Range: All Pokémon except user (includes allies)
Effect: N/A
Power: 100
Accuracy: 90
25/6/09 by Halofire
Aura Slash - The user slashes the Foe with a sword glowing with the power of Aura.
Type: Fighting
Catergory: Physical
Range: One opponent
Effect: N/A
Power: 60
Accuracy: 100
5/11/09 by Saitoshi Hanazuru
Parry - The user makes movements with their sword to ward off a foe's special/ranged attacks. Has a 50% chance of rebounding an attack to their user at double the power but normal accuracy. This move can't be used twice in a row.
Type: Fighting
Catergory: Other
Range: One opponent
Effect: N/A
Power: N/A
Accuracy: 100
5/11/09 by Saitoshi Hanazuru
Aura Storm - Summons the power of aura from deep inside the user and focuses it into a powerful beam of aura. User must recharge next turn and takes damage a large amount of damage from sheer energy used.
Type: Psychic
Catergory: Special
Range: One opponent
Effect: N/A
Power: 170
Accuracy: 90
5/11/09 by Saitoshi Hanazuru
Freeze Frame - The user lets loose a burst of freezing breath that dramatically cools the surroundings and slows down/dramatically lowers Speed/makes sluggish all Pokemon for the next 4 turns. Ice-types not affected, water types not affected very significantly.
Type: Ice
Catergory: Other
Range: All except user (includes allies)
Effect: N/A
Power: N/A
Accuracy: 100
23/4/10 by Rin
Frigid Slice - The user slashes at the opponent with incredibly cold claws, or if applicable, tail spikes or sharpened feathers. There is a 30% chance of raising the user’s Attack OR lowering the opponent’s Speed.
Type: Ice
Catergory: Physical
Range: One opponent
Effect: 30% users attack raised OR opponent's speed lowered
Power: 95
Accuracy: 100
23/4/10 by Rin
Thunder Clap - The user releases a great amount of electricity at once causing the opponent to flinch and having a 70% chance of paralyzing it. Stray electricity will do a small bit of damage as well.
Type: Electric
Catergory: Special
Range: One opponent
Effect: 70% paralysis
Power: 15
Accuracy: 100
28/4/10 by Fluffy
Pulse Tail - The user hits their tail against the air to create a wave of energy which moves quickly towards the opponent to cause damage.
Type: Psychic
Catergory: Special
Range: One opponent
Effect: N/A
Power: 60
Accuracy: 100
4/6/10 by Birdybot